"Sound design system to create monster effects in real time."
During his MSc in Sound Design, Orfeas noticed a problem many sound designers were experiencing. One growl of a monster could take up to eight hours to create, which is time-consuming and expensive since they would still need to layer sounds from sound libraries or their own recordings. Orfeas set out to solve this problem with his Masters project. In 2012 he began building the prototype for his Dehumaniser processor, allowing designers to create sounds in real-time and actors can generate sounds themselves – in a matter of seconds, not hours.Orfeas used an internship with LAUNCH.ed to move his ideas forward and was able to found his company, Krotos Ltd, in 2013. He then won the Young EDGE Award and a one-year Enterprise Fellowship with the Royal Society of Edinburgh. Since then, he has also won a SMART Award, Higgs EDGE Award, Scottish Enterprise SMART award and Old College Capital investment.
Following a free beta-version of the processor that Orfeas used to collect both feedback and potential customers, the commercial version of Dehumaniser was launched in 2014. Krotos has since expanded and includes his Reformer product.
The software from Krotos has been used in Hollywood films including Avengers: Age of Ulton and The Jungle Book (2016), video games such as Doom, Far Cry and Sonic. And TV hits including Sleepy Hollow, Stranger Things 2 and Game of Thrones.
“I have been engaged with Edinburgh Innovations and LAUNCH.ed at the University of Edinburgh since 2013 and have benefitted from their one to one advice as well as such initiatives as Virtual Board and have gone on to recieve investment via Old College Capital. I’d recommned students get involved with LAUNCH.ed.”